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Stonemaier GamesScythe: The Rise of Fenris | 8 Episode Scythe Campaign | Adds an Additional 11 Modules to Play Through | Add to Scythe (Base Game) | 1-5 Players, 115 Mins, Ages 14+

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About the item

🌌 Unleash the power of strategy and storytelling! Challenge yourself with the Automa for a thrilling solo experience. Immerse yourself in a beautifully illustrated alternate reality. Mix and match 11 unique modules for endless gameplay variety. Discover hidden content and surprises as you progress through the game. Dive into an 8-episode saga that redefines your Scythe experience! 1-5 Players 11 Modules 90-120 mins Scythe: The Rise of Fenris is an expansion for the popular board game Scythe, introducing an 8-episode campaign and 11 modular play options. Designed for 1-5 players (up to 7 with additional expansions), this game features a rich narrative, stunning artwork, and a solo play mode with an Automa. Perfect for ages 14 and up, it requires the base game to play.
  • SCYTHE EXPANSION: Empires have risen and fallen in the aftermath of the Great War, and Europa stands on the precipice of a new era. The economy is robust, morale is high, and defenses are strong. There are reports from the countryside of strange soldiers with glowing eyes, but they seem distant and harmless..
  • TWO NEW MODES OF PLAY: Enables two different options for any player count (1-5 if you have Scythe; 1-7 players if you also have Invaders from Afar): campaign and modular play..
  • CAMPAIGN: (8 games): The story of Scythe continues and concludes with an eight-episode campaign. While the campaign includes surprises, unlocks, and persistent elements, it is fully resettable and replayable..
  • MODULAR: (11 modules): Instead of—or after—the campaign, the new modules in The Rise of Fenris can be used in various combinations to cater to player preferences. These modules are compatible with all Scythe expansions, and they include a fully cooperative module..
  • UNLOCK THE MYSTERY CONTENTS AND STORY: While the exact nature of the episodes and modules will remain a mystery (most of these components are in 5 secret tuckboxes and on 6 punchboards), the components in this expansion include a detailed episodic guidebook, 13 plastic miniatures, 62 wooden tokens, 2 custom dice, 25 tiles, and 100+ cardboard tokens..
  • BEAUTIFULLY DESIGNED AND ILLUSTRATED: Designed by Ryan Lopez DeVinaspre and Jamey Stegmaier (Viticulture). Richly developed alternate reality with interesting and beautiful 1920+ artwork done by Jakub Rozalski (Iron Harvest)..
  • SOLO PLAY: Features an Automa to play against in a single player game for a fun solitaire experience. The Automa simulates an nent for you to compete against, while your game as a player remains the same. On the Automa’s turn, flip a card to see what action it takes..
  • GAME MECHANISMS: Area Majority, Territory Building, Campaign, and Variable Player Powers.
  • OVERVIEW: 1-5 Players (1-7 with Invaders from Afar), 90-120 mins, Ages 14+ - requires Scythe (Base Game) to play..
  • PUBLISHED BY STONEMAIER: Stonemaier is a op game publisher based in St. Louis and distributed worldwide. Stonemaier's brands include Viticulture, Euphoria, Between Two Cities, Scythe, Charterstone, My Little Scythe, Between Two Castles of Mad King Ludwig, Wingspan, Tapestry, Pendulum, Red Rising, Rolling Realms, Libertalia, Smitten, Expeditions, Apiary, and Wyrmspan..

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